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Player Exclusions
Crosis47 edited this page Apr 30, 2026
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Players can use /pack exclude to choose configured input materials that SmartPack should skip.
| Action | Behavior |
|---|---|
| Left-click a material | Toggle a one-time next-run skip |
| Right-click a material | Toggle a persistent skip |
| Green apply button | Save current edits and close |
| Close inventory normally | Save current edits |
| Red cancel button | Revert all edits made during the current menu session |
Glowing slots indicate that an exclusion is currently active for that material.
One-time exclusions apply to the next pack cycle only. After that cycle finishes, SmartPack clears the player's next-run exclusions.
This also applies to auto-pack: if the next pack cycle happens automatically, the one-time skip is consumed by that automatic run.
Persistent exclusions are saved in:
plugins/SmartPack/player-exclusions.db
They remain active across sessions until the player toggles the material again in /pack exclude.
Normal input The material is eligible for packing. |
Next-run skip The material is skipped once. |
Persistent skip The material remains skipped. |
After a pack cycle, SmartPack can report configured inputs that were skipped and remain in the player's inventory.
message:
info:
skipped_excluded_materials: "Skipped excluded materials in your inventory: [items]."- Exclusions are evaluated against configured input materials.
- Disabled or invalid pack recipes are not useful exclusion targets.
- Persistent exclusions and auto-pack preferences share the same SQLite database file.
- Exclusions are respected by both manual
/packand automatic packing.