-
Notifications
You must be signed in to change notification settings - Fork 13
Item Hints
MaksyKun edited this page Jul 25, 2026
·
4 revisions
Item Hints adds stack counts and optional glow to item displays.
-
Settings only:
modules/item_hints/settings.yml
- Alias:
itemhints,hints -
itemhints reload—divinity.admin
glow.enabled controls the effect. ignored-items can filter vanilla items, materials, names, lore fragments, or module IDs. Packet-based color matching is controlled separately in engine.yml.
- Colored glow depends on packet handling in
engine.yml; test conflicts with protocol, scoreboard-team, glow, and packet plugins. - Keep ignored-name and ignored-lore filters specific so unrelated items are not silently excluded.
- Large numbers of dropped glowing items can increase client and packet load; test busy farms and loot events.
- Reload after filter changes and verify both new and already dropped items.
settings.yml — bundled hint and glow filters
glow:
enabled: true
ignored-items:
vanilla: false
by-material:
- BEDROCK
- BARRIER
by-module:
- 'module name'
hint:
enabled: true
format:
singular: '%name%'
plural: '%name% &7x%amount%'See Modules and Commands and Permissions.