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Pull requests: chrismaltby/gbvm
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Fix actors getting stuck in Move To when moving toward coordinate 0
#309
opened Jul 6, 2026 by
sillyhappydog
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Optimize projectile_launch for speed (but accepting bigger code size)
#275
opened Feb 7, 2026 by
michel-iwaniec
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Make actor_set_anim_idle NONBANKED, as this is heavily used by vm_actor_move_to_*
#274
opened Feb 2, 2026 by
michel-iwaniec
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Set the Id of the animation state on the actor when changing animation state
#265
opened Jan 30, 2026 by
Mico27
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