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Simple VM for script-driven game boy games

Features:

  • human readable assembler-like scripts
  • rom banks support
  • multi-threading

Notes:

  • threads share same memory
  • context's stack grows ahead

Instead of 100 words: scheme

Game structures overlaying: scheme

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simple virtual machine implementation for game boy

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  • C 85.1%
  • Assembly 12.4%
  • SWIG 1.4%
  • Other 1.1%