Research toward Stronghold Crusader AIs that adapt on their own - reacting to the live game state instead of following a fixed build plan.
This repository collects the reverse-engineering handbook behind that goal: memory addresses, data structures and measured in-game behaviour for Stronghold Crusader / Crusader Extreme under UCP3.
- Wissensstand.md - the handbook: what is known about the AI build lists, units, tiles and walls, and the runtime. Every fact carries a confidence mark (proven / measured / read-from-code / assumed).
Early research. Assumptions are labelled and must not be relied on.