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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix: Battle plans are now transferred to the new owner on capture Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2257 opened Feb 4, 2026 by Stubbjax Loading…
bugfix: Multiple battle plans are now always applied correctly Buff Makes a thing more powerful Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility USA Affects USA faction ZH Relates to Zero Hour
#2256 opened Feb 4, 2026 by Stubbjax Loading…
feat(gui): Show date instead of time for listed replays Enhancement Is new feature or request GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker
#2255 opened Feb 4, 2026 by Caball009 Loading…
1 task
feat(gui): Use user default locale for listed replays and save games Enhancement Is new feature or request GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker
#2254 opened Feb 4, 2026 by Caball009 Loading…
2 tasks
perf(ini): Remove unnecessary strlen call in INI::readLine Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
#2253 opened Feb 3, 2026 by Caball009 Loading…
build(cmake): Force include CppMacros.h globally for VC6 Build Anything related to building, compiling
#2252 opened Feb 3, 2026 by abhatem Loading…
fix(draw): Recover tread debris effects for W3DTankTruckDraw Enhancement Is new feature or request Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#2251 opened Feb 3, 2026 by xezon Loading…
feat(lanapi): Add function to find host for latest LAN game by IP address Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers
#2249 opened Feb 3, 2026 by Caball009 Loading…
bugfix: Occupants killed by their containers now kill their occupants Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2239 opened Feb 2, 2026 by Stubbjax Loading…
bugfix: Cancel previous tasks for captured dozers Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2237 opened Feb 1, 2026 by Stubbjax Loading…
tweak(debug): Allocate debug icons based on the map dimensions in W3DDebugIcons() Debug Is mostly debug functionality Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2231 opened Jan 31, 2026 by Mauller Loading…
fix(update): Extend the height of the USA Particle Cannon laser beam for enormous camera heights Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding USA Affects USA faction ZH Relates to Zero Hour
#2220 opened Jan 29, 2026 by githubawn Loading…
bugfix: Fix inconsistent mine collision behaviour Buff Makes a thing more powerful Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Performance Is a performance concern ZH Relates to Zero Hour
#2208 opened Jan 28, 2026 by Stubbjax Loading…
bugfix: Prevent dead units from repeatedly dealing crash damage on collision with non-buildings Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2204 opened Jan 28, 2026 by Stubbjax Loading…
fix(audio): skip CD insert prompt during init
#2203 opened Jan 28, 2026 by fbraz3 Loading…
feat(profiling): Integrate Tracy profiler
#2202 opened Jan 27, 2026 by stephanmeesters Loading…
1 task
Fixed Guard Retaliation
#2197 opened Jan 26, 2026 by CookieLandProjects Loading…
bugfix(radar): Show Hero Radar icons in Containers and Tunnels again Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2189 opened Jan 25, 2026 by xezon Loading…
1 task
Remove d3dx8d dependency from MinGW builds
#2176 opened Jan 24, 2026 by JohnsterID Loading…
build(ci): Add MinGW-w64 i686 cross-compilation to CI workflow Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS
#2163 opened Jan 21, 2026 by JohnsterID Loading…
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