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Dialogic 2 Visual Novel Project Template

A refactored and improved version of the Dialogic 1.4 example project for used with Dialogic 2 and Godot 4.x

Note: the Dialogic addon contains a few modifications to the Save and Settings subsystems to provided settings persistence and retrieval via the global_info ConfigFile.

Required Addons

Dialogic: Core game running addon SceneManager: Currently, only used for its singleton manager concept and could easily be removed if desired.

Setup

Timelines are created in the Dialogic Tab

Associate a TimelineMeta (custom) resource to each timeline to allow certain timelines to appear in the CG gallery.

Gallery items are ran as root timelines from the main menu. in-game they should jump back to the prior caller on finish unless otherwise controlled.

GameController.make_extra_info() is the utility method called on every save event which collects the game state external to Dialogic for saving.

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A Godot4.x Dialogic 2 Project Template

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