Results viewer: close each render job's env - #163
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A replay environment was left open once its job ended, so every render and history evaluation leaked its PyBullet DIRECT client and the meshes loaded into it for the lifetime of the server. Each job now owns its env and closes it in a finally, covering the success, cancel and error paths alike.
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The render worker never closed its per-job env, so every job leaked a PyBullet DIRECT client plus its meshes; a 22-job render queue reached 13.9 GB RSS and was OOM-killed mid-batch. Envs are now closed in a
finallyin both the render worker and the full-history evaluation, covering success, cancellation, and error paths. Each job rebuilds its env from scratch; if back-to-back render latency ever matters, a bounded per-run cache would be the follow-up.