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๐Ÿš€ Space Shooter: Bullet & Blast Game

A fast-paced 2D space shooter built with *C++, **OpenGL, and *GLUT. Dodge enemies, collect power-ups, face off against massive bosses, and climb the high score leaderboard.


๐ŸŽฎ Features

  • ๐Ÿ›ธ Player Ship with smooth movement and visual effects
  • ๐Ÿ”ซ Bullet Firing System, including Rapid Fire power-up
  • ๐Ÿ’ฅ Explosions and Particle Effects
  • ๐Ÿ‘พ Enemies of various types: Small, Medium, Large, and Boss
  • ๐Ÿ›ก Power-Ups: Shield, Extra Life, and Rapid Fire
  • ๐Ÿ“ˆ Score & Level System that increases difficulty as you progress
  • ๐Ÿ’พ High Score Persistence using file I/O
  • โธ Pause/Resume and Game Over states

๐Ÿšง How to Build & Run

๐Ÿ–ฅ Requirements

  • C++ compiler (GCC, Clang, or MSVC)
  • OpenGL libraries
  • GLUT (e.g., FreeGLUT)

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