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Pull requests: pascalorg/editor
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feat(editor): preset-system primitives (#340)
#341
opened May 28, 2026 by
wass08
Collaborator
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5 of 7 tasks
fix(nodes): coalesce node.children to [] in renderers (Sentry EDITOR-C0)
#333
opened May 24, 2026 by
anton-pascal
Contributor
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fix: resolve 8 test failures (stair fixtures, spawn icon, Zod v4 introspection, three-mesh-bvh)
#329
opened May 21, 2026 by
jelharou
Contributor
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3 of 4 tasks
fix(editor): guard scene export against objects without geometry
#313
opened May 17, 2026 by
anton-pascal
Contributor
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feat(viewer): per-level base elevation parameter
#312
opened May 15, 2026 by
mvanhorn
Contributor
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4 of 5 tasks
docs: fix editor-v2 stale folder name in apps/editor/README.md
#311
opened May 15, 2026 by
mvanhorn
Contributor
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feat: add imperial unit support for measurements in UI controls and t…
#310
opened May 15, 2026 by
PRAVEEN7230
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4 tasks done
fix(editor): guard door segments and columnRatios against undefined
#303
opened May 12, 2026 by
anton-pascal
Contributor
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fix(viewer): kick render on focus and visibility resume
#291
opened May 5, 2026 by
mvanhorn
Contributor
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4 tasks done
Add editor robot navigation and task workflows
#278
opened Apr 26, 2026 by
Niutels
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2 tasks done
feat(wall-tool): add Ctrl key to bypass grid snap for arbitrary wall lengths
#252
opened Apr 16, 2026 by
tryflowk
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5 tasks
docs: fix stale folder name editor-v2 and add missing ui package
#245
opened Apr 16, 2026 by
kuishou68
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ci: add lint and typecheck workflow on push/PR
#208
opened Apr 2, 2026 by
claygeo
Contributor
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Fix i18n issues and enhance Hebrew locale support
#194
opened Mar 28, 2026 by
lidorshimoni
•
Draft
2 of 4 tasks
feat: add delete functionality for walls, slabs and other structural elements
#193
opened Mar 28, 2026 by
hellozzm
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Improvements for GLTF loading and scene registry
#190
opened Mar 27, 2026 by
korvixhq
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4 tasks done
ci: add lint and typecheck workflow on push/PR
#176
opened Mar 26, 2026 by
nnhhoang
Contributor
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2 tasks
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