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    • Record the latest seconds of gameplay and export it as a video at any time.
      Rust
      712012Updated Jan 6, 2026Jan 6, 2026
    • Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
      C#
      861.5k00Updated Dec 24, 2025Dec 24, 2025
    • An utility to manage multiple build schemes such as development and release for Unity.
      C#
      46740Updated Dec 22, 2025Dec 22, 2025
    • This open-source Unity library provides a flexible solution for developers to manage 3D rendering and UI resolutions independently. By decoupling these settings, it optimizes performance on lower-end hardware without compromising user interface clarity.
      ShaderLab
      25200Updated Nov 28, 2025Nov 28, 2025
    • Fast and easy binding generator for Unity Android
      C#
      0300Updated Nov 11, 2025Nov 11, 2025
    • Code generator for Unity Addressables that creates address constants and rule-based parameterized accessor functions.
      C#
      0900Updated Oct 31, 2025Oct 31, 2025
    • To support iOS/Android native features in Unity, this will provide variety functions.
      C#
      129201Updated Oct 17, 2025Oct 17, 2025
    • Render Graph Learning Repository
      C#
      65600Updated Sep 30, 2025Sep 30, 2025
    • Unity Performance Tuning knowledge book
      C++
      631.6k21Updated Sep 25, 2025Sep 25, 2025
    • Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
      C#
      4057130Updated Sep 24, 2025Sep 24, 2025
    • Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
      C#
      2531500Updated Aug 29, 2025Aug 29, 2025
    • Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
      C#
      510300Updated Jul 19, 2024Jul 19, 2024
    • Go
      1600Updated Dec 5, 2023Dec 5, 2023
    • Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
      C#
      1628900Updated Jul 13, 2022Jul 13, 2022