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👋 Hi, I’m Matteo (he/him/his), a research engineer at the University of Gothenburg. I develop agent-based simulations and other computational solutions in digital humanities, with a particular accent on archaeology but not only. Among my many tasks, I model Bronze Age navigation in the Maritime Encounters project and help maintain and develop the backend of our in-house scientific portals. I also merge my skills in eco-evolutionary theory and archaeology by studying metapopulation models of cultural evolution.

Additionally to my research and technical duties, I am a member of the board of Nordic-RSE, an association dedicated to the advancement of careers of research software engineers in the Nordics, as well as the convener of the special interest group for Scientific Scripting Languages in Archaeology (part of CAA International).

  • 👀 I’m especially interested in developing models in archaeology, but my toolbox is broad and I'm collaborating on projects that span from sound analysis to visualization of multi-dimensional data.
  • 🌱 I’m currently learning to implement typical software development pipelines, in order to better integrate my team. In parallel, I am constantly improving my archaeological training.
  • 💞️ I’m looking to collaborate on projects in archaeology! If you think agent-based modelling might help you, come to me!
  • 📫 How to reach me: DM me on Bluesky (@mattomasini.bsky.social) or Mastodon (@mattomasini@mas.to)! And if you're not a bot, you will have no problems finding my institutional e-mail on my webpage.

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