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The Classes section of config.yml controls how class mechanics behave, including player health, attributes, and level-up behavior.
Classes
config.yml
File location:
/plugins/Fabled/config.yml
'modify-health': 'true|false'
Enable Fabled's class-based health system. If false, Minecraft’s default health is used.
false
'classless-hp': <number>
Default max health for players without an assigned class. Example: 20 for 10 hearts.
20
'show-auto-skills': 'true|false'
Whether auto-leveled skills that are not castable should be shown in the skill GUI.
'attributes-enabled': 'true|false'
Toggle the use of the attribute system.
'attributes-downgrade': 'true|false'
Allow players to refund attributes they have invested.
'attributes-downgrade-price': <number>
Cost (in Vault currency) to downgrade attributes. Set to 0 to make refunds free.
0
'level-up-skill': '<skill-id>'
Cast a dynamic skill automatically when a player levels up. Use this to show particles, sounds, or messages. The skill must exist in your skill list.