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The Minimum Level setting defines the lowest possible level that the item can be generated at.
This does not restrict player usage. Instead, it determines how strong the item will be, based on level-scaling rules.
scale-by-level: X
If scale-by-level: 1.0 and the item is generated at level 25, a damage value of 5 becomes 5 + 25 × 1.0 = 30.
scale-by-level: 1.0
5
5 + 25 × 1.0 = 30
By setting a minimum level (e.g., 10), the item will never generate below that level — ensuring its power stays within a targeted range.
This setting affects the item’s level, not the player’s level. To restrict who can equip the item, use the Requirements section.
Return to: Item Generator Module