Releases: letieu/tank-online
Releases · letieu/tank-online
Release list
0.0.3
Changelog
- 2545f0b chore: add image
- c06520b feat: update readme, config redis via cmd args
- a10b014 feat: tank name
- 3a2f33c fix: cannot leave
- 5a75aaa feat: wrap game render to one function
- 378d819 fix: race condition
- c888257 feat: default viewport
- c7df487 feat: update viewport move
- 5e84775 feat: move client to client package
- bd9fb3b feat: defer leave client
- 95188d6 feat: panic if cannot connect redis
- 5d3f352 fix: remove bullets
- b99bac3 feat: multiple player via redis pub/sub
- b373533 feat: use map to store tank
0.0.2
Changelog
- efbbbb3 Update go.yml
- b5557a2 Create release.yml
- 8079457 Create go.yml
- c08ba09 Create README.md
- 8be61f8 feat: kills count, game over alert
- 7fd1190 feat(game): enhance enemy tank behavior
- 463f59a feat(game): Add screen wrapping and multiple enemy tanks
- 42b7228 refactor(game): split Tick method into smaller methods
- 1ed7a35 feat(game): Add enemy tanks and bullets
- 15f81d2 feat(render): Add tank sprites and update bullet representation
- 151bcf3 feat: move speed
- e76ebeb feat: 60fps, fix auto fire
- 5827d67 feat: init base struct