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Releases: letieu/tank-online

Release list

0.0.3

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@letieu letieu released this 14 May 13:00
2545f0b

Changelog

  • 2545f0b chore: add image
  • c06520b feat: update readme, config redis via cmd args
  • a10b014 feat: tank name
  • 3a2f33c fix: cannot leave
  • 5a75aaa feat: wrap game render to one function
  • 378d819 fix: race condition
  • c888257 feat: default viewport
  • c7df487 feat: update viewport move
  • 5e84775 feat: move client to client package
  • bd9fb3b feat: defer leave client
  • 95188d6 feat: panic if cannot connect redis
  • 5d3f352 fix: remove bullets
  • b99bac3 feat: multiple player via redis pub/sub
  • b373533 feat: use map to store tank

0.0.2

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@letieu letieu released this 04 May 06:58
efbbbb3

Changelog

  • efbbbb3 Update go.yml
  • b5557a2 Create release.yml
  • 8079457 Create go.yml
  • c08ba09 Create README.md
  • 8be61f8 feat: kills count, game over alert
  • 7fd1190 feat(game): enhance enemy tank behavior
  • 463f59a feat(game): Add screen wrapping and multiple enemy tanks
  • 42b7228 refactor(game): split Tick method into smaller methods
  • 1ed7a35 feat(game): Add enemy tanks and bullets
  • 15f81d2 feat(render): Add tank sprites and update bullet representation
  • 151bcf3 feat: move speed
  • e76ebeb feat: 60fps, fix auto fire
  • 5827d67 feat: init base struct