Skip to content

Repository files navigation

⛰Ecosystem Simulation

Ecosystem Simulation is a Sandbox Simulation Tool we created using WebGL. It is a project aimed to show how humanity affects natural balance and what would change if humanity was more aggressive or friendly to nature.

🌐 For Online version click here

📽 Project Trailer

Video

📷 Images

Requirements

  1. three.js

🚀 Getting Started

  • Download three.js through https://threejs.org.
  • Add three.js library with name three.js-r135 under ecosystemsimulaton\js\library.
  • Setup a web-server for index.html.

⚙️ Configuration

Check parameters.js for config settings.

🈵Currently available locales are:

  • English (en)
  • Check Contributing if you wish to help add more languages!

🤝 Contributing

  1. Fork the repository
  2. Clone your fork: git clone https://github.com/kayraucklnc/ecosystemsimulaton.git
  3. Create your feature branch: git checkout -b my-new-feature
  4. Commit your changes: git commit -am 'Add some feature'
  5. Push to the branch: git push origin my-new-feature
  6. Submit a pull request

📝 Credits

@SafaLeventoglu @KayraUckilinc

References

seedrandom datastructures-js three.js

About

Ecosystem Simulation is a Sandbox Simulation Tool we created using WebGL. It is a project aimed to show how humanity affects natural balance and what would change if humanity was more aggressive or friendly to nature.

Resources

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages