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Stats screen upon winning a game? #10963

Description

@joereynolds

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Describe the problem requiring a solution

The ending of winning a scenario is very anti-climatic (as it was in the original game too).
It simply says "X player has been vanquished" and then you're taken to the main menu.
No celebration, no reflecting on the game that you've just spent hours on, just bang, straight back to choosing another game.

Describe the possible solution

I'm proposing a modal (or separate screen, not overly precious about the choice) detatiling some fun-to-see stats about the game that was just played.

For example:

Total gold/wood/ore/etc... collected
Most used spell
Strongest hero
A timeline of events (Age of Empires does this and it's one of the highlights of finishing a game)
You get the idea...

This at least gives the player time to digest the fact that the game is over. It feels very abrupt currently.

This was a problem in the original too but I thought it should be flagged :)

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Activity

  1. zenseii commented on Aug 27, 2026

    @zenseii
    Collaborator

    Hi, @joereynolds. I agree that this info could be fleshed out. There are some questions concerning how to implement it, like how are we going to display this info to the player? The area with info in the dragon animation does not have space for this. A separate dialog could be possible, but how would you open that dialog? I think these questions should be clarified before anyone decides to take on this task. I'm therefore going to convert this issue to a discussion and when the whole implementation is figured out we can open an issue.

  2. Repository owner locked and limited conversation to collaborators on Aug 27, 2026
  3. converted this issue into a discussion #10964 on Aug 27, 2026
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