Skip to content

helnesis/TextureCoordsCalculator

Repository files navigation

Project Icon Texture Coordinates Calculator

Overview

Calculates texture coordinates automatically, by selecting off the desired area directly through your .BLP file. If you are tired to do this manually, so this little application is specially designed for you :)

Requirements for compiling

Since it used C# and WPF, some dependencies are required before using this project. Make sure you have the following :

Build instructions

  1. Clone the repository :
git clone https://github.com/helnesis/TextureCoordsCalculator.git
  1. Navigate to the project directory, get the submodule :
cd ./TextureCoordsCalculator.git
git submodule update --init --recursive

You're now ready to compile the project, through your favorite IDE or dotnet build

Installation

  • Get the latest release here

  • Install .NET 8.0 Runtime here

Have fun !

Usage

It is quiet easy, open TextureCoordsCalculatorGUI.exe, open your texture, select the desired area. Coords will appear!

Texture Coords Calculator example

You can also open a distant file, with Wago.

Texture Coords Calculator Fdid example

Caution

I've developped this tool because I was tired of doing the coordinates manually. Since it was created for my specific use case, I do not guarantee that it will cover all potential use cases. But I'm open to all proposals.

P.S : I hate making UI, so yes, it is ugly AF. My apologies in advance, for your eyes.

About

Calculates texture coordinates automatically, by selecting off the desired area directly through your .BLP file. If you are bored to do this manually, so this little application is specially designed for you.

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Languages