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2 changes: 1 addition & 1 deletion src/SUMMARY.md
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- [Design Philosophy and Goals](./introduction/philosophy_and_goals.md)
- [Frequently Asked Questions](./introduction/faq.md)
- [Getting started](./beginning/getting_started.md)
- [Installation and Project Creation](./beginning/scripting.md)
- [Installation and Project Creation](./beginning/installation_and_project_creation.md)
- [Manual Installation](./beginning/manual_installation.md)
- [Editor Overview](./beginning/editor_overview.md)
- [Scene and Scene Graph](./beginning/scene_and_scene_graph.md)
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2 changes: 1 addition & 1 deletion src/introduction.md
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Practical reference and user guides for [Fyrox Game Engine](https://github.com/FyroxEngine/Fyrox) and its editor [FyroxEd](https://github.com/FyroxEngine/Fyrox/tree/master/editor).

> ⚠️ Tip: If you want to start using the engine as fast as possible - read this [chapter](./beginning/scripting.md).
> ⚠️ Tip: If you want to start using the engine as fast as possible - read this [chapter](./beginning/installation_and_project_creation.md).

## Engine Version

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2 changes: 1 addition & 1 deletion src/tutorials/fps/tutorial-1/fps-tutorial.md
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In this tutorial, we'll create a first-person shooter game.

Before we begin, make sure you know how to create projects and run the game and the editor. Read
[this chapter](../../../beginning/scripting.md) first and let's start by creating a new game project, open the project
[this chapter](../../../beginning/installation_and_project_creation.md) first and let's start by creating a new game project, open the project
manager and create a new project:

![pm open](pm_start.png)
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