Add 2D Asset Pipeline example#14
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May 14, 2026
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Adds the 2D Asset Pipeline workspace example — pixel art sprite and animation generation, fully local.
What's included:
workspace.yml+workspace.lockfile-saverandspritesheet-normalizerREADME.mdoutput.png,single-asset.png,animation.pngexamples.jsonentryTwo workflows:
~/game_assets~/game_assets. Includes a regeneration loop if the spritesheet normalizer cannot parse frame boundaries.User agents verified:
file-saverandspritesheet-normalizerboth have validmetadata.json,agent:values match folder names, and all FSMagentIdrefs resolve. Compatible with the bundle import path in Discover Spaces.One install dep:
brew install imagemagick— noted in the README setup section.