Releases: flipbit03/cuqueclicker
Releases · flipbit03/cuqueclicker
Release list
v1.2.1
What's Changed
- docs(readme): drop dead [u] keybind, remove Features section by @flipbit03 in #30
Full Changelog: v1.2.0...v1.2.1
v1.2.0
What's Changed
- fix(ui/tree): no fingerer-ring bleed at the bottom of the modal by @flipbit03 in #29
Full Changelog: v1.1.0...v1.2.0
v1.1.0
What's Changed
- V5 save + Mag log-magnitude: unbounded play, orphan fix, rebalance by @flipbit03 in #28
Full Changelog: v1.0.0...v1.1.0
v1.0.0
v0.7.0
What's Changed
- refactor(powerups): Vec + truncated-exponential cooldowns by @flipbit03 in #26
Full Changelog: v0.6.5...v0.7.0
v0.6.5
What's Changed
- Visual polish + per-variant powerup slots: biscuit symmetry, hands focal-orbit, gold catch flash, independent spawn clocks by @flipbit03 in #24
Full Changelog: v0.6.1...v0.6.5
v0.6.1
What's Changed
- fix(wasm): unify InputContext construction; add wasm CI gate by @flipbit03 in #23
Full Changelog: v0.6.0...v0.6.1
v0.6.0
What's Changed
- Green Coin + per-fingerer modifier system + versioned save chain by @flipbit03 in #22
Full Changelog: v0.5.1...v0.6.0
v0.5.1
What's Changed
- feat(web): add social-preview metadata (OpenGraph + Twitter Card) by @flipbit03 in #20
Full Changelog: v0.5.0...v0.5.1
v0.5.0
What's Changed
- ci: add deploy-web workflow scaffold by @flipbit03 in #19
- refactor: carve src into platform / sim / input layers / add web(wasm) platform (closes #13) by @flipbit03 in #18
Full Changelog: v0.4.0...v0.5.0