Riot is an Android Matrix client.
This client is a standard android studio project.
If you want to compile it in command line with gradle, go to the project directory:
Debug mode:
./gradlew assembleDebug
Release mode:
./gradlew assembleRelease
And it should build the project (you need to have the right android SDKs)
How to build JitsiMeet libs:
- clone https://github.com/jitsi/jitsi-meet
- build jitsi-meet following instruction at https://github.com/jitsi/jitsi-meet#building-the-sources
- build it specifically for android using https://github.com/jitsi/jitsi-meet/blob/master/doc/mobile.md#android
- generate the bundle file react-native bundle --platform android --dev false --entry-file index.android.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res/
- copy "index.android.bundle" in your project assets folder
- copy fonts/jitsi.ttf into <your_project>/assets/font
- copy node_modules/react-native-vector-icons/Fonts/* into <your_project>/assets/font
- build the jitsi android project (gradlew assembleRelease in the "android" folder)
- copy the react-... aar to the libs folder (see build.gradle to have a list of them)
- clone the repository http://git.matrix.org/git/olm.git/
- open the android project in /android
- build it
- copy /android/olm-sdk/build/outputs/aarvector/libs/olm-sdk.aar to riot-android/vector/libs/.
- clone the repository https://github.com/matrix-org/matrix-android-sdk
- open the project with android studio
- build it
- copy /matrix-android-sdk/matrix-sdk/build/outputs/aar/matrix-sdk-debug-....aar to riot-android/vector/libs/matrix-sdk.aar
- see the section "Jitsi integration"
- in riot-android/settings.gradle, uncomment //include.. and //project..
- in riot-android/vector/build.gradle, comment compile(name: 'matrix-sdk', ext: 'aar') and uncomment compile project(':matrix-sdk')
Let says your application is named MyRiot : You have to create your own flavour.
In "productFlavors" section, duplicate "app" group if you plan to use GCM/FCM or "appfdroid" if don't.
for example, with GCM, it would give
appmyriot {
applicationId "im.myriot"
// use the version name
versionCode rootProject.ext.versionCodeProp
versionName rootProject.ext.versionNameProp
resValue "string", "allow_gcm_use", "true"
resValue "string", "allow_ga_use", "true"
resValue "string", "short_flavor_description", "G"
resValue "string", "flavor_description", "GooglePlay"
}
- if you use GCM, duplicate appCompile at the end of this file and replace appCompile by appmyriotCompile.
- if you don't, update the "if (!getGradle().getStartParameter().getTaskRequests().toString().contains("fdroid"))" to include your flavor.
- Copy riot-android/vector/src/app or appfroid if you use GCM or you don’t.
- Rename it to appmyriot.
- If you use GCM, you will need to generate your own google-services.json.
- Open riot-android/vector/src/appmyriot/AndroidManifest.xml
- Comment the provider section.
- Change the application name to myRiot with "android:label="myRiot""
- Any other field can be customised by adding the resources in this directory classpath.
- Open Android studio, select your flavour.
- Build and run the app : you made your first Riot app.
You will need to manage your own provider because "im.vector" is already used (look at VectorContentProvider to manage it).
It is possible to set some default values to Riot with some extra parameters to the google play link.
- Use the https://developers.google.com/analytics/devguides/collection/android/v4/campaigns URL generator (at the bottom)
- Set "Campaign Source"
- Set "Campaign Content" with the extra parameters (e.g. is=http://my__is.org&hs=http://my_hs.org)
- Generate the customised link
- is : identity server URL
- hs : home server URL
-
What is the minimum android version supported?
the mininum SDK is 16 (android 4.1)
-
Where the apk is generated?
Riot/build/outputs/apk

