DLDSwiftUI is a small collection of SwiftUI helpers I reach for often when building Apple platform apps. It focuses on fluent view composition, small layout conveniences, color utilities, and conditional styling so common UI code stays short and readable.
The package currently supports:
macOS 14+iOS 17+
It also re-exports:
That means import DLDSwiftUI gives you this package's helpers plus those libraries in one import.
Add the package in Xcode using this repository URL:
https://github.com/diliedevs/DLDSwiftUI.git
Or add it to Package.swift:
dependencies: [
.package(url: "https://github.com/diliedevs/DLDSwiftUI.git", branch: "main")
]Then add the product to your target:
dependencies: [
.product(name: "DLDSwiftUI", package: "DLDSwiftUI")
]DLDSwiftUI is intentionally made up of small helpers instead of a large component system.
- View helpers like
.if,.conditional,.macOS,.iOS,.inForm,.inList, and debug helpers. - Frame conveniences like
.width(_:),.height(_:),.squared(to:),.fullWidth(), and.fullFrame(). - Conditional style helpers for buttons, labels, menus, toggles, tables, gauges, progress views, group boxes, and control groups.
- Color helpers for hex conversion, opacity shortcuts, color mixing, hue adjustment, grayscale conversion, tinting, shading, inversion, and DynamicColor bridging.
- Image helpers for common
resizable + scaledToFitandscaledToFillflows. - Small primitives like
Separator,ReverseLabelStyle,VerticalLabelStyle,RoundRect, andEdgeInsetsconvenience initializers. - A
BasicActiontypealias for@MainActor () -> Void.
import DLDSwiftUI
import SwiftUI
struct LibraryRow: View {
let isSelected: Bool
var body: some View {
Label("Downloads", systemSymbol: .arrowDownCircle)
.font(.headline.italic(isSelected))
.if(isSelected) { view in
view.foregroundStyle(.accent)
}
.padding(horizontal: 12, vertical: 8)
.fullWidth(alignment: .leading)
}
}Button("Continue") {
// action
}
.buttonStyle(
if: isPrimary,
trueStyle: .borderedProminent,
falseStyle: .bordered
)let base = Color.blue
let accent = base.mixed(withColor: .mint, weight: 0.35)
print(accent.hexString) // "#3a9ff2" style output
print(accent.noHashHex) // "3a9ff2"let tagColor = Color.orange
let background = tagColor.tinted(by: 0.75)
let border = tagColor.darker(by: 0.2)VStack(alignment: .leading, spacing: 12) {
Text("Inspector")
.font(.title2.bold())
Separator(in: .gray.quarter)
Text("Selection details")
.padding(.horizontal, 12)
.padding(.vertical, 8)
.background {
RoundRect(cornerRadius: 12, style: .continuous)
.fill(.background, strokeBorder: .gray.half)
}
}
.padding(EdgeInsets(horizontal: 16, vertical: 12))Image(systemSymbol: .photo)
.resizedToFit(size: 24)
.foregroundStyle(.secondary)Platform-specific app icon helpers are also included:
#if os(macOS)
let icon = NSImage.appIcon
#elseif os(iOS)
let icon = UIImage.appIcon
#endifRun the package tests with:
swift testSwiftUI code gets repetitive fast when you're constantly doing little things like conditional modifiers, small frame helpers, resizable image boilerplate, or color conversions. DLDSwiftUI gathers those tiny quality-of-life extensions into one package so app code reads more like intent and less like plumbing.
DLDSwiftUI is available under the MIT license, which permits commercial use, modification, distribution, and private use. See the LICENSE file for more info.
