Software Engineer • Low Level Design • Performance Engineering
Designing clean, extensible, production-grade systems.
Focused on:
- Low Level Design (LLD)
- SOLID & Design Patterns
- JavaScript Internals
- Node.js Concurrency
- Garbage Collection & Memory Models
- Rendering Pipeline Optimization
- Web Game Performance
- Implementing
.NET System.Randomequivalent in Node.js - Mark & Sweep + Compaction algorithms
- Worker Threads & multi-core scaling
- requestAnimationFrame & GPU acceleration
- Scalable backend architecture design
JavaScript • TypeScript • Node.js • PostgreSQL • React • Phaser • Unity • C++
- Single Responsibility > Clever Code
- Open for Extension, Closed for Modification
- Composition over Inheritance
- Measure → Analyze → Optimize



