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dborth edited this page Jul 6, 2026
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A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.
We are always looking for more volunteers to help with coding, write documentation, translations, or anything. Contact us if you wish to help.
- Wiimote, Nunchuk, Classic, Wii U Pro, and Gamecube controller support
- Wii U GamePad support (requires homebrew injection into Wii U VC title)
- Rotation sensors, Solar sensors, and Rumble support
- Optional special Wii controls built-in for some games
- SRAM and State saving
- IPS/UPS patch support
- Custom controller configurations
- SD, USB, DVD, SMB, Zip, and 7z support
- Compatibility based on VBA-M r1231
- MEM2 ROM Storage for fast access
- Auto frame skip (optional) for those core heavy games
- Turbo speed, video zooming, widescreen, unfiltered, and 240p video options
- Video filters - hq2x, Scale2x, Scanlines, 2xBR, DDT
- Native loading/saving of ROMS and SRAM from Goomba (a GB emulator for GBA)
- Screenshots can be displayed on the main menu
- Fixed pixel ratio mode (1x, 2x, and 3x)
- Borders (from Super Game Boy games or custom from .png)
Download the latest version, or choose from previous available versions on the releases page. Find out how to install and run the emulator on the Getting Started page. You can also checkout the latest revision and compile it yourself.