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Releases: d4lfteam/d4lf

v8.4.2

03 May 22:45
20f035c

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What's Changed

Full Changelog: v8.4.1...v8.4.2

v8.4.1

03 May 13:51
1efe38f

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What's Changed

  • (S13) Fixed issues parsing items that have a different number of inherents now (boots, shields, weapons) by @cjshrader in #682
  • (S13) Fixed many, many issues with maxroll imports. If there are additional issues, they should print a warning when you are importing so a bug can be reported by @cjshrader in #683
  • (S13) Removed the x_ from the start of the multiplier affixes. This will break existing builds, but ideally the next feature will prevent crashes. by @cjshrader in #684
  • Improved error message for a profile that no longer matches our model. by @cjshrader in #686

Full Changelog: v8.4.0...v8.4.1

v8.4.0

30 Apr 01:26
a7c6ce1

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What's Changed

  • (S13) Updated affix/aspect/unique/etc data with new information from Season 13. Also updated readme to warn people that it will take some time before S13 is fully supported. by @cjshrader in #681

Full Changelog: v8.3.5...v8.4.0

v8.3.5

04 Apr 16:32
92c50ef

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What's Changed

  • (New Feature) Addition of Percentage Value to Affixes to loot filter. See readme section "Filtering on percent of affix instead of value" for more information by @chrizzocb in #677

Full Changelog: v8.3.4...v8.3.5

v8.3.4

31 Mar 21:38
12775de

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What's Changed

  • (BugFix) Fixed issue that was causing the affix pool to get deleted when trying to delete an inherent pool in the profile editor by @cjshrader in #676
  • (Installer) Updated installer to be even more user-friendly, Diablo 4 directory can now be autodetected from running Diablo 4 by @kemo125331 in #669
  • (BugFix) Added missing medium size bullet points to remove annoying warnings by @cjshrader in #678
  • (BugFix) Resolved issue where vision mode would not draw properly if used on multiple monitors with different scaling options in Windows by @cjshrader in #679

Full Changelog: v8.3.3...v8.3.4

v8.3.3

29 Mar 20:47
60785e7

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What's Changed

  • (Dev) Reverted some earlier importer changes, mostly around variants, so they can be tackled again in a more efficient way by @cjshrader in #670
  • (Dev) Added note in readme on using AI for PRs by @cjshrader in #673
  • (Paragon Overlay) Some refactoring and fixed issue where step chosen in sub-build was not stored by @chrizzocb in #666
  • (Importer) Better default file name handling by @chrizzocb in #672
  • (BugFix) Updated some masterworking icons that updated in S12 by @cjshrader in #675

Full Changelog: v8.3.2...v8.3.3

v8.3.2

23 Mar 12:33
46f8765

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What's Changed

  • (BugFix) Attempted fix for issue that was causing some people to have all items junked by @cjshrader in #664
  • Small text improvements by @cjshrader in #665

Full Changelog: v8.3.1...v8.3.2

v8.3.1

22 Mar 19:52
057a946

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What's Changed

  • (Importer) Fixed issue importing some affixes from maxroll by @chrizzocb in #659
  • (Paragon Overlay) Improved naming in title card by @chrizzocb in #658
  • (New Feature) Added option to only junk rares with 3 affixes by @chrizzocb in #662
  • (New Feature) Added full-featured DLL sign and install script that should be a lot easier to use by @kemo125331 in #660

New Contributors

  • @kemo125331 made their first contribution in #660

Full Changelog: v8.3.0...v8.3.1

v8.3.0

18 Mar 12:45
41920e8

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What's Changed

  • (Profile Editor) Tribute tab of profile editor should now work correctly and tributes or rarity can get selected by @chrizzocb in #645
  • (Importer) Updated importers to be more reliable and for Maxroll to automatically grab all builds when a main build page is provided by @chrizzocb in #649
  • (New Feature) You finally do not have to restart D4LF when making most settings changes, and if a restart is needed it can be done automatically by @chrizzocb in #646
  • (New Feature) Old log files are automatically deleted. Right now 10 old files are kept, if you need more put in an improvement request. by @cjshrader in #653
  • (S12) Added an error if the signed DLL isn't detected, and you are pointed to the readme by @cjshrader in #654
  • (S12) Updated with additional missing affixes, including the all important "Chance to Cluck Thrice" and of course the missing rampage ones by @cjshrader in #655

Full Changelog: v8.2.5...v8.3.0

v8.2.5

15 Mar 22:16
98ec05a

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What's Changed

  • (S12) Bloodied nightmare sigils are now parsed like any other sigils. The special bloodied affixes are currently ignored. by @cjshrader in #651

Full Changelog: v8.2.4...v8.2.5