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Add std::unordered_set support and a helper BuildList to dedup list build handlers #277
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Merged
ryanofsky
merged 3 commits into
bitcoin-core:master
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ViniciusCestarii:add-unordered-set-support
Jun 9, 2026
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,43 @@ | ||
| // Copyright (c) The Bitcoin Core developers | ||
| // Distributed under the MIT software license, see the accompanying | ||
| // file COPYING or http://www.opensource.org/licenses/mit-license.php. | ||
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|
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| #ifndef MP_PROXY_TYPE_UNORDERED_SET_H | ||
| #define MP_PROXY_TYPE_UNORDERED_SET_H | ||
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| #include <mp/proxy-types.h> | ||
| #include <mp/util.h> | ||
| #include <unordered_set> | ||
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| namespace mp { | ||
| template <typename LocalType, typename Value, typename Output> | ||
| void CustomBuildField(TypeList<std::unordered_set<LocalType>>, | ||
| Priority<1>, | ||
| InvokeContext& invoke_context, | ||
| Value&& value, | ||
| Output&& output) | ||
| { | ||
| BuildList(TypeList<LocalType>(), invoke_context, output, value); | ||
| } | ||
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| template <typename LocalType, typename Input, typename ReadDest> | ||
| decltype(auto) CustomReadField(TypeList<std::unordered_set<LocalType>>, | ||
| Priority<1>, | ||
| InvokeContext& invoke_context, | ||
| Input&& input, | ||
| ReadDest&& read_dest) | ||
| { | ||
| return read_dest.update([&](auto& value) { | ||
| auto data = input.get(); | ||
| value.clear(); | ||
| for (auto item : data) { | ||
| ReadField(TypeList<LocalType>(), invoke_context, Make<ValueField>(item), | ||
| ReadDestEmplace(TypeList<const LocalType>(), [&](auto&&... args) -> auto& { | ||
| return *value.emplace(std::forward<decltype(args)>(args)...).first; | ||
| })); | ||
| } | ||
| }); | ||
| } | ||
| } // namespace mp | ||
|
|
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| #endif // MP_PROXY_TYPE_UNORDERED_SET_H |
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In commit "test: use camelCase + $Proxy.name for FooStruct fields" (9de4b88)
Not important but
vector_boolwould seem more consistent with other field namesThere was a problem hiding this comment.
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I agree. If in the future I touch these code lines again I will apply this suggestion. Thanks for the feedback!