Our game has a debug builds that don't include crashpad in the build, and crashpad_handler.exe isn't deployed alongside the .exe. Only our shipping builds do this. Yet when running the debug build, we get crashpad errors in our logs with errors trying to find attachments from Chrome. This is worriesome that somehow our app even without the crashpad library or handler is somehow triggering crashpad errors.
[1115/142504.058:ERROR:filesystem_win.cc(130)] GetFileAttributes C:\Users\foo\AppData\Local\Google\Chrome\User Data\Crashpad\attachments\c46abb11-db2d-4000-ae60-62c212511087: The system cannot find the file specified. (0x2)
[1115/142504.059:ERROR:filesystem_win.cc(130)] GetFileAttributes C:\Users\foo\AppData\Local\Google\Chrome\User Data\Crashpad\attachments\66f378f7-2f27-47b4-9284-722b89ddb398: The system cannot find the file specified. (0x2)
[1115/142504.059:ERROR:filesystem_win.cc(130)] GetFileAttributes C:\Users\foo\AppData\Local\Google\Chrome\User Data\Crashpad\attachments\201f16ff-7792-4774-8648-26ea43ec91a9: The system cannot find the file specified. (0x2)
[1115/142504.064:ERROR:filesystem_win.cc(130)] GetFileAttributes C:\Users\foo\AppData\Local\Google\Chrome\User Data\Crashpad\attachments\65950f34-8e80-4070-935b-25950d63ef02: The system cannot find the file specified. (0x2)
The workaround for now, was to go to this folder delete the metadata file from Google/Chrome.
Our game has a debug builds that don't include crashpad in the build, and crashpad_handler.exe isn't deployed alongside the .exe. Only our shipping builds do this. Yet when running the debug build, we get crashpad errors in our logs with errors trying to find attachments from Chrome. This is worriesome that somehow our app even without the crashpad library or handler is somehow triggering crashpad errors.
The workaround for now, was to go to this folder delete the metadata file from Google/Chrome.