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Car racing video game in C++ with Irrlicht engine.

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CPP indie studio 2017

Realization of a car racing video game in C++ with Irrlicht engine in 2 weeks.
A MVC architecture is used to allow independence of the different scenes (menu, game...).

Platform

  • Linux

Technologies used

Installation

  • Open a terminal
  • Go to the root directory, and execute :
    ./quick_install.sh && cmake . && make
    
  • Executable "cpp_indie_studio" will be generated at the root of the directory.

Features

  • Main menu
  • Selection of 5 cars
  • Selection of 2 course areas
  • Selection of 2 view modes
    • Split view (one view for each users (2 users) and a view for the map)
    • No split view
  • Score menu
  • Power up
    • Life (recover a part of HP)
    • Speed charge (Car can use a boost of speed)
  • Malus
    • Bomb (lost a part of HP)
  • Physics of cars

Screenshots

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Contributors

Valentin Montagne
Antoine Caffier
Charles des Pommare
Vianney Doleans
Antoine Foret
Guillaume Bouxin

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Car racing video game in C++ with Irrlicht engine.

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