steamcompmgr: Reset focusWindow after entering iconic state.#2237
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zzhiyi wants to merge 1 commit into
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steamcompmgr: Reset focusWindow after entering iconic state.#2237zzhiyi wants to merge 1 commit into
zzhiyi wants to merge 1 commit into
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After "0a09639d steamcompmgr: Accept any requested iconic state change.", a focus change is required to change the state of a window to ICCCM_NORMAL_STATE. However, ctx->focus.focusWindow is not changed. So, in DetermineAndApplyFocus(), the "if ( prevFocusWindow != ctx->focus.focusWindow )" fails, thus the window is not restored to ICCCM_NORMAL_STATE when expected. Fix RPGMaker Engine games that freeze after minimization.
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This isn't working as advertised. Tested with a couple of games ("Labyrinth Flowers" and "Obscurite Magie 3: The Divine Stones") that when run with Proton 10 are windowed and allow minimizing, what I'm observing is that when I first click to minimize the window, rendering doesn't freeze, but the window isn't minimized either. If I click again on the minimize button, rendering freezes. |
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After "0a09639d steamcompmgr: Accept any requested iconic state change.", a focus change is required to change the state of a window to ICCCM_NORMAL_STATE. However, ctx->focus.focusWindow is not changed. So, in DetermineAndApplyFocus(), the "if ( prevFocusWindow != ctx->focus.focusWindow )" fails, thus the window is not restored to ICCCM_NORMAL_STATE when expected.
Fix RPGMaker Engine games that freeze after minimization.