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2 changes: 1 addition & 1 deletion Assets/Samples/InGameHints/InGameHintsActions.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.20.0
// version 1.20.1
// from Assets/Samples/InGameHints/InGameHintsActions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
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2 changes: 1 addition & 1 deletion Assets/Samples/SimpleDemo/SimpleControls.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.20.0
// version 1.20.1
// from Assets/Samples/SimpleDemo/SimpleControls.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.20.0
// version 1.20.1
// from Assets/Tests/InputSystem/InputActionCodeGeneratorActions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
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4 changes: 4 additions & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,10 @@ All notable changes to the input system package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [Unreleased] - yyyy-mm-dd



## [1.20.0] - 2026-07-21

### Fixed
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2 changes: 1 addition & 1 deletion Packages/com.unity.inputsystem/InputSystem/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ public static partial class InputSystem
// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
// "-preview" suffixes here.
internal const string kAssemblyVersion = "1.20.0";
internal const string kAssemblyVersion = "1.20.1";
internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.20";
}
}
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
// version 1.20.0
// version 1.20.1
// from "Keyboard" layout
//
// Changes to this file may cause incorrect behavior and will be lost if
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
// version 1.20.0
// version 1.20.1
// from "Mouse" layout
//
// Changes to this file may cause incorrect behavior and will be lost if
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
// version 1.20.0
// version 1.20.1
// from "Touchscreen" layout
//
// Changes to this file may cause incorrect behavior and will be lost if
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
// "-preview" suffixes here.
[assembly: AssemblyVersion("1.20.0")]
[assembly: AssemblyVersion("1.20.1")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]
29 changes: 12 additions & 17 deletions Packages/com.unity.inputsystem/ValidationExceptions.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,70 +3,65 @@
{
"ValidationTest": "API Validation",
"ExceptionMessage": "Breaking changes require a new major version.",
"PackageVersion": "1.20.0",
"PackageVersion": "1.20.1",
"__comments": "starting from 2022.3 ugui is not added to the project by default. We have some APIs that are conditional on ugui being present, so the API Validation thinks we are breaking API, but that is not the case."
},
{
"ValidationTest": "API Validation",
"ExceptionMessage": "New assembly \"Unity.InputSystem.TestFramework\" may only be added in a new minor or major version.",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "API Validation",
"ExceptionMessage": "Additions require a new minor or major version.",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "File 'InputSystem/Runtime/Plugins/iOS/IOSGameController.cs' contains keyword pattern '(?<!(BuildTarget|BuildTargetGroup|BuildSettings|AddressablesPlatform|RuntimePlatform|TargetPlatform|OpCodes|GraphicsDeviceType))\\.switch\\W' which indicates it is specific to restricted targets '-Switch'. It must not be published",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "using UnityEngine.InputSystem.Switch;",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},

{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "File 'InputSystem/Runtime/Plugins/Switch/SwitchProController.cs' contains keyword pattern '(?<!(BuildTarget|BuildTargetGroup|BuildSettings|AddressablesPlatform|RuntimePlatform|TargetPlatform|OpCodes|GraphicsDeviceType))\\.switch\\W' which indicates it is specific to restricted targets '-Switch'. It must not be published",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "File 'InputSystem/Runtime/Plugins/Switch/SwitchProControllerHID.cs' contains keyword pattern '(?<!(BuildTarget|BuildTargetGroup|BuildSettings|AddressablesPlatform|RuntimePlatform|TargetPlatform|OpCodes|GraphicsDeviceType))\\.switch\\W' which indicates it is specific to restricted targets '-Switch'. It must not be published",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},

{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "namespace UnityEngine.InputSystem.Switch",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "using UnityEngine.InputSystem.Switch.LowLevel;",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "namespace UnityEngine.InputSystem.Switch.LowLevel",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "File 'Documentation~/gamepads-s.md' contains keyword pattern '(?<!(BuildTarget|BuildTargetGroup|BuildSettings|AddressablesPlatform|RuntimePlatform|TargetPlatform|OpCodes|GraphicsDeviceType))\\.switch\\W' which indicates it is specific to restricted targets '-Switch'. It must not be published",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
},
{
"ValidationTest": "NDA Keyword Validation",
"ExceptionMessage": "The Input System supports Switch Pro controllers on desktop computers with the [`SwitchProControllerHID`](xref:UnityEngine.InputSystem.Switch.SwitchProControllerHID) class, which implements basic gamepad functionality.",
"PackageVersion": "1.20.0"
},
{
"ValidationTest": "Assembly Definition Validation",
"ExceptionMessage": "For editor assemblies, 'Editor' should be present in the includePlatform section in: [{Package-Root}/InputSystem/Editor/Plugins/InputForUI/InputSystemForUI.Editor.asmdef]",
"PackageVersion": "1.20.0"
"PackageVersion": "1.20.1"
}
],
"WarningExceptions": []
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2 changes: 1 addition & 1 deletion Packages/com.unity.inputsystem/package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "com.unity.inputsystem",
"displayName": "Input System",
"version": "1.20.0",
"version": "1.20.1",
"unity": "6000.0",
"description": "A new input system which can be used as a more extensible and customizable alternative to Unity's classic input system in UnityEngine.Input.",
"keywords": [
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