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#--------README FILE MASTERS PROJECT--------#
Name: Timothy O'Neill
Student Number: 40062164

Project Tested and works on following hardware.

i5 3570k AMD HD 7670 windows 10 Dev PC

i7 4790k GTX 960 windows 8 ECS1 Games Lab PC

#-------------------------------------------#
Contents

Section One : Prerequisites !MANDATORY!.
Section Two : Running only.
Section Three : Wanting to view Code.
Section Four : Help it won't work!
Section Five : It Crashed!!!!!!!!!

#----------------Section One----------------#
Prerequisites.

Recomended Hardware

Minimum System Requirements[2]
Operating system	Windows 7,8 or 8.1, 10
Processor	2.5+ Ghz Processor
Ram	4GB
GPU	AMD Radeon HD 6950 or above
Or
NVIDIA GeForce GTX 560 or above

These are required to run the project.
Please follow the instructions closly.

Oculus Runtime version : 0.8 Beta
Install Link : https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/
Follow the instructions on the website.

Graphics Drivers
If you have an NVIDIA GPU, make sure to upgrade to the 358.70 driver or later. To get the driver, 
go to https://developer.nvidia.com/gameworks-vr-driver-support.

or

If you have an AMD GPU, we recommend the Catalyst 15.10 Beta or later. To get the driver,
go to http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx .


#----------------Section Two----------------#
Running only.

Make sure your Oculus is Connected Correctly.

Go into the built runtime folder.
Double click the executeable.

Game should launch, proceed as normal.

#---------------Section Three---------------#
Wanting to view Code.

You will need to install the following software

Visual Studio 2015
https://www.visualstudio.com/post-download-vs?sku=community&clcid=0x409

Make sure to select C++ when installing Visual Studio as its not an option as of 2015.

Unreal engine Launcher

Follow the following guide
https://docs.unrealengine.com/latest/INT/GettingStarted/Installation/index.html

Make sure in the launcher to install UE4 10.4

Open the MastersProject folder
Right click the MastersProject.uproject file,
select generate visual studio project files.

Open the SLN file in visual studio you can now view the C++ code

In the solution explorer open the Games folder right click MasterProject
Set as start up project
Make sure build configuartion is debugGameEditor Win64

By building and running the project the editor will appear
Here you can see blueprints and run the game.


#---------------Section Four----------------#
help it won't work!

Double check everything installed correctly
And your Oculus is connected properly

If absolute stuck please contact Tim 
Email: toneill22@qub.ac.uk

Clean downloads can be found at
https://github.com/TimothyOneill/MastersProject

#---------------Section Five----------------#

All known bugs are recorded here

https://trello.com/b/j1z4YbdA/masters-project

1 known outstanding issue at time of writing.

About

Repository for Masters Project, Source Code and Test plan for my project in Unreal Engine 4, Investigating the affects of Visual interfaces on user performance when using an Oculus Rift. Kanban Board supplied for the Interested

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