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#--------README FILE MASTERS PROJECT--------# Name: Timothy O'Neill Student Number: 40062164 Project Tested and works on following hardware. i5 3570k AMD HD 7670 windows 10 Dev PC i7 4790k GTX 960 windows 8 ECS1 Games Lab PC #-------------------------------------------# Contents Section One : Prerequisites !MANDATORY!. Section Two : Running only. Section Three : Wanting to view Code. Section Four : Help it won't work! Section Five : It Crashed!!!!!!!!! #----------------Section One----------------# Prerequisites. Recomended Hardware Minimum System Requirements[2] Operating system Windows 7,8 or 8.1, 10 Processor 2.5+ Ghz Processor Ram 4GB GPU AMD Radeon HD 6950 or above Or NVIDIA GeForce GTX 560 or above These are required to run the project. Please follow the instructions closly. Oculus Runtime version : 0.8 Beta Install Link : https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/ Follow the instructions on the website. Graphics Drivers If you have an NVIDIA GPU, make sure to upgrade to the 358.70 driver or later. To get the driver, go to https://developer.nvidia.com/gameworks-vr-driver-support. or If you have an AMD GPU, we recommend the Catalyst 15.10 Beta or later. To get the driver, go to http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx . #----------------Section Two----------------# Running only. Make sure your Oculus is Connected Correctly. Go into the built runtime folder. Double click the executeable. Game should launch, proceed as normal. #---------------Section Three---------------# Wanting to view Code. You will need to install the following software Visual Studio 2015 https://www.visualstudio.com/post-download-vs?sku=community&clcid=0x409 Make sure to select C++ when installing Visual Studio as its not an option as of 2015. Unreal engine Launcher Follow the following guide https://docs.unrealengine.com/latest/INT/GettingStarted/Installation/index.html Make sure in the launcher to install UE4 10.4 Open the MastersProject folder Right click the MastersProject.uproject file, select generate visual studio project files. Open the SLN file in visual studio you can now view the C++ code In the solution explorer open the Games folder right click MasterProject Set as start up project Make sure build configuartion is debugGameEditor Win64 By building and running the project the editor will appear Here you can see blueprints and run the game. #---------------Section Four----------------# help it won't work! Double check everything installed correctly And your Oculus is connected properly If absolute stuck please contact Tim Email: toneill22@qub.ac.uk Clean downloads can be found at https://github.com/TimothyOneill/MastersProject #---------------Section Five----------------# All known bugs are recorded here https://trello.com/b/j1z4YbdA/masters-project 1 known outstanding issue at time of writing.