Add server frame plugin callback hook#24
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Bumps the plugin system interface to VPluginSystem003 and adds a new `CServer_RunFrame` callback that plugins can register/unregister and receive each server frame. Also exposes additional server-side entity/player/combat-character getters (position/velocity, ownership/move handles, view/weapon handles, inventory snapshots) to support richer plugin-side inspection, and inlines `CBaseEntity::GetModelName` in the header.
r-ex
reviewed
Jul 7, 2026
Move `CBaseEntity::GetModelIndex()` into the header as an inline accessor and remove the duplicate source definition. Also revert the plugin system interface version string from `VPluginSystem003` to `VPluginSystem002`
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Bumps the plugin system interface to VPluginSystem003 and adds a new
CServer_RunFramecallback that plugins can register/unregister and receive each server frame. Also exposes additional server-side entity/player/combat-character getters (position/velocity, ownership/move handles, view/weapon handles, inventory snapshots) to support richer plugin-side inspection, and inlinesCBaseEntity::GetModelNamein the header.