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Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
# 神器の名前 (TextComponentString)
data modify storage asset:artifact Name set value '[{"text":"舞焔","color":"dark_red"},{"text":"-Phoenix-","color":"red"}]'
# 神器の説明文 (TextComponentString[])
data modify storage asset:artifact Lore set value ['[{"text":"Phoenix -フェニックス-"}]','[{"text":"不死鳥と呼ばれ、火から自ら蘇る"}]','[{"text":"輪廻の外にある神鳥とされる"}]']
data modify storage asset:artifact Lore set value ['{"text":"天候が晴れの時、ダメージが増加する"}','{"text":"時間が昼の時、ダメージが増加する"}','[{"text":"Phoenix -フェニックス-","color":"gray"}]','[{"text":"不死鳥と呼ばれ、火から自ら蘇る","color":"gray"}]','[{"text":"輪廻の外にある神鳥とされる","color":"gray"}]']
# 消費アイテム ({Item: TextComponent, Count: int, Extra?: TextComponent}) (オプション)
# data modify storage asset:artifact ConsumeItem.Item set value
# data modify storage asset:artifact ConsumeItem.Count set value
Expand All @@ -29,7 +29,7 @@
# 神器の発動条件 (TextComponentString) (オプション)
data modify storage asset:artifact Condition set value '{"text":"最大まで引き絞る"}'
# 攻撃に関する情報 -Damage量 (literal[]/literal) Wikiを参照 (オプション)
data modify storage asset:artifact AttackInfo.Damage set value [300,400]
data modify storage asset:artifact AttackInfo.Damage set value "300 / 350 / 400"
# 攻撃に関する情報 -攻撃タイプ (string[]) Wikiを参照 (オプション)
data modify storage asset:artifact AttackInfo.AttackType set value [Magic]
# 攻撃に関する情報 -攻撃属性 (string[]) Wikiを参照 (オプション)
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Expand Up @@ -15,8 +15,7 @@
execute unless predicate lib:is_day if predicate lib:weather/is_sunny run particle dust 1 0 0 1 ~ ~-.3 ~ 0.4 0.4 0.4 0 100 force @a
execute if predicate lib:is_day if predicate lib:weather/is_sunny run particle dust 0.969 0 1 1 ~ ~0.3 ~ 0.4 0.4 0.4 0 100 force @a
# SE
playsound item.firecharge.use player @a[distance=..100] ~ ~ ~ 10 1
playsound item.firecharge.use player @a[distance=..100] ~ ~ ~ 10 1
playsound item.firecharge.use player @a[distance=..32] ~ ~ ~ 10 1 0.5

# 燃やす
data modify entity @e[type=#lib:living_without_player,tag=1009.Target,distance=..0.1,limit=1] Fire set value 200s
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Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
#> asset:object/1072.arrow_of_phoenix/recursive/
#
# 継承先などから実行される処理
#
# @within asset:object/alias/1072/recursive

# 演出
particle dust_color_transition 1 0 0 0.7 1 0.533 0 ^ ^ ^ 0 0 0 0 1 normal @a
particle dust_color_transition 1 0 0 0.7 1 0.533 0 ^ ^ ^-0.25 0 0 0 0 1 normal @a

#
execute if predicate lib:random_pass_per/25 run particle small_flame ^ ^ ^ 0.05 0.05 0.05 0 1 normal @a
execute if predicate lib:random_pass_per/25 run particle small_flame ^ ^ ^-0.25 0.05 0.05 0.05 0 1 normal @a
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#> asset:object/alias/1072/recursive
#
# メソッド処理のエイリアス
#
# @within asset_manager:object/call_method/run_method.m

# 元のメソッド処理を呼び出す
function asset:object/1072.arrow_of_phoenix/recursive/
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