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Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
# 神器の名前 (TextComponentString)
data modify storage asset:artifact Name set value '[{"text":"雷翔","color":"yellow"},{"text":"-Wakinyan-","color":"gold"}]'
# 神器の説明文 (TextComponentString[])
data modify storage asset:artifact Lore set value ['[{"text":"Wakinyan -ワキンヤン-"}]','[{"text":"インディアンの間に古来より伝わる神鳥である"}]','[{"text":"雷の精霊の力で自在に雷を放つと云われる"}]']
data modify storage asset:artifact Lore set value ['{"text":"天候が雨の時、ダメージが増加する"}','{"text":"天候が雷雨の時、ダメージが更に増加する"}','[{"text":"Wakinyan -ワキンヤン-","color":"gray"}]','[{"text":"インディアンの間に古来より伝わる神鳥である","color":"gray"}]','[{"text":"雷の精霊の力で自在に雷を放つと云われる","color":"gray"}]']
# 消費アイテム ({Item: TextComponent, Count: int, Extra?: TextComponent}) (オプション)
# data modify storage asset:artifact ConsumeItem.Item set value
# data modify storage asset:artifact ConsumeItem.Count set value
Expand All @@ -29,7 +29,7 @@
# 神器の発動条件 (TextComponentString) (オプション)
data modify storage asset:artifact Condition set value '{"text":"最大まで引き絞る"}'
# 攻撃に関する情報 -Damage量 (literal[]/literal) Wikiを参照 (オプション)
data modify storage asset:artifact AttackInfo.Damage set value [250,330]
data modify storage asset:artifact AttackInfo.Damage set value "250 / 290 / 330"
# 攻撃に関する情報 -攻撃タイプ (string[]) Wikiを参照 (オプション)
data modify storage asset:artifact AttackInfo.AttackType set value [Magic]
# 攻撃に関する情報 -攻撃属性 (string[]) Wikiを参照 (オプション)
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Original file line number Diff line number Diff line change
Expand Up @@ -10,8 +10,8 @@
execute if predicate lib:weather/is_raining run particle dust 1 0.6 0 1 ~ ~4 ~ 0.01 4.5 0.01 0 100 force @a
execute if predicate lib:weather/is_thundering run particle dust 1 0 0 1 ~ ~4 ~ 0.01 4.5 0.01 0 100 force @a
# SE
playsound entity.lightning_bolt.thunder player @a[distance=..100] ~ ~ ~ 10 2
playsound entity.lightning_bolt.thunder player @a[distance=..100] ~ ~ ~ 10 2
playsound entity.lightning_bolt.thunder player @a[distance=..32] ~ ~ ~ 10 2 0.5
#playsound entity.lightning_bolt.thunder player @a[distance=..32] ~ ~ ~ 10 2 0.5

# ダメージ
execute if predicate lib:weather/is_sunny run data modify storage asset:context this.Damage set from storage asset:context this.DamageForSunny
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@@ -0,0 +1,8 @@
#> asset:object/1071.arrow_of_wakinyan/recursive/
#
# 継承先などから実行される処理
#
# @within asset:object/alias/1071/recursive

particle dust 1 1 0 0.7 ^ ^ ^ 0 0 0 0 1 normal @a
particle dust 1 1 0 0.7 ^ ^ ^-0.25 0 0 0 0 1 normal @a
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#> asset:object/alias/1071/recursive
#
# メソッド処理のエイリアス
#
# @within asset_manager:object/call_method/run_method.m

# 元のメソッド処理を呼び出す
function asset:object/1071.arrow_of_wakinyan/recursive/
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