Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
20 changes: 20 additions & 0 deletions src/items.zig
Original file line number Diff line number Diff line change
Expand Up @@ -159,6 +159,7 @@ const Modifier = struct {
combineModifiers: *const fn (data1: Data, data2: Data) ?Data,
changeProceduralItemParameters: *const fn (proceduralItem: *ProceduralItem, data: Data) void,
changeBlockDamage: *const fn (damage: f32, block: Block, data: Data) f32,
changeBlockRange: *const fn (data: Data) struct { f32, f32 },
printTooltip: *const fn (outString: *main.ListManaged(u8), data: Data) void,
loadData: *const fn (zon: ZonElement) Data,
priority: f32,
Expand All @@ -168,12 +169,16 @@ const Modifier = struct {
pub fn changeBlockDamage(damage: f32, _: Block, _: Data) f32 {
return damage;
}
pub fn changeBlockRange(_: f32) struct { f32, f32 } {
return .{0, 1}; // returns a flat 0 and a mult of 1
}
};

inline fn initFromModifierStruct(comptime ModifierStruct: type) VTable {
return comptime .{
.changeProceduralItemParameters = @ptrCast(if (@hasDecl(ModifierStruct, "changeProceduralItemParameters")) &ModifierStruct.changeProceduralItemParameters else &VTable.Defaults.changeProceduralItemParameters),
.changeBlockDamage = @ptrCast(if (@hasDecl(ModifierStruct, "changeBlockDamage")) &ModifierStruct.changeBlockDamage else &VTable.Defaults.changeBlockDamage),
.changeBlockRange = @ptrCast(if (@hasDecl(ModifierStruct, "changeBlockRange")) &ModifierStruct.changeBlockRange else &VTable.Defaults.changeBlockRange),
.combineModifiers = @ptrCast(&ModifierStruct.combineModifiers),
.printTooltip = @ptrCast(&ModifierStruct.printTooltip),
.loadData = @ptrCast(&ModifierStruct.loadData),
Expand All @@ -199,6 +204,10 @@ const Modifier = struct {
return self.vTable.changeBlockDamage(damage, block, self.data);
}

pub fn changeBlockRange(self: Modifier) struct { f32, f32 } {
return self.vTable.changeBlockRange(self.data);
}

pub fn printTooltip(self: Modifier, outString: *main.ListManaged(u8)) void {
self.vTable.printTooltip(outString, self.data);
}
Expand Down Expand Up @@ -916,6 +925,17 @@ pub const ProceduralItem = struct { // MARK: ProceduralItem
return main.game.Player.defaultBlockDamage;
}

pub fn getBlockRange(self: *ProceduralItem) struct { f32, f32 } {
var flatRange: f32 = 0;
var multRange: f32 = 1;
for (self.modifiers) |modifier| {
const flatRangeDiff, const multRangeDiff = modifier.changeBlockRange();
flatRange += flatRangeDiff;
multRange = multRange*multRangeDiff;
}
return .{flatRange, multRange};
}

pub fn onUseReturnBroken(self: *ProceduralItem) bool {
self.durability -|= 1;
return self.durability == 0;
Expand Down
8 changes: 5 additions & 3 deletions src/proceduralItem/modifiers/_list.zig
Original file line number Diff line number Diff line change
@@ -1,9 +1,11 @@
pub const bad_at = @import("bad_at.zig");
pub const durable = @import("durable.zig");
pub const fragile = @import("fragile.zig");
pub const single_use = @import("single_use.zig");
pub const good_at = @import("good_at.zig");
pub const heavy = @import("heavy.zig");
pub const bad_at = @import("bad_at.zig");
pub const light = @import("light.zig");
pub const heavy = @import("heavy.zig");
pub const powerful = @import("powerful.zig");
pub const single_use = @import("single_use.zig");
pub const weak = @import("weak.zig");
pub const long = @import("long.zig");
pub const short = @import("short.zig");
33 changes: 33 additions & 0 deletions src/proceduralItem/modifiers/long.zig
Comment thread
Crepestrom marked this conversation as resolved.
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
const std = @import("std");

const main = @import("main");
const ProceduralItem = main.items.ProceduralItem;

pub const Data = packed struct(u128) { multStrength: f32, flatStrength: f32, pad: u64 = undefined };

pub const priority = 1;

pub fn loadData(zon: main.ZonElement) Data {
return .{
.multStrength = @max(0, zon.get(f32, "multStrength") orelse 0),
.flatStrength = @max(0, zon.get(f32, "flatStrength") orelse 0),
};
}

pub fn combineModifiers(data1: Data, data2: Data) ?Data {
return .{
.multStrength = std.math.hypot(data1.multStrength, data2.multStrength),
.flatStrength = std.math.hypot(data1.flatStrength, data2.flatStrength),
};
}

pub fn changeBlockRange(data: Data) struct { f32, f32 } {
return .{data.flatStrength, data.multStrength};
}

pub fn printTooltip(outString: *main.ListManaged(u8), data: Data) void {
if (data.multStrength != 0 and data.flatStrength != 0) outString.print("#00f870**Far Reaching**#808080 *Increases range by **{d:.0}%** and **+{d:.0}**", .{data.multStrength*100, data.flatStrength});
if (data.multStrength != 0 and data.flatStrength == 0) outString.print("#00f870**Far Reaching**#808080 *Increases range by **{d:.0}%**", .{data.multStrength*100});
if (data.multStrength == 0 and data.flatStrength != 0) outString.print("#00f870**Far Reaching**#808080 *Increases range by **+{d:.0}**", .{data.flatStrength});
if (data.multStrength == 0 and data.flatStrength == 0) outString.print("#ff0000**Far Reaching did not find any multStrength and Flatstrength**", .{});
}
33 changes: 33 additions & 0 deletions src/proceduralItem/modifiers/short.zig
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
const std = @import("std");

const main = @import("main");
const ProceduralItem = main.items.ProceduralItem;

pub const Data = packed struct(u128) { multStrength: f32, flatStrength: f32, pad: u64 = undefined };

pub const priority = 1;

pub fn loadData(zon: main.ZonElement) Data {
return .{
.multStrength = @max(0, zon.get(f32, "multStrength") orelse 0),
.flatStrength = @max(0, zon.get(f32, "flatStrength") orelse 0),
};
}

pub fn combineModifiers(data1: Data, data2: Data) ?Data {
return .{
.multStrength = std.math.hypot(data1.multStrength, data2.multStrength),
.flatStrength = std.math.hypot(data1.flatStrength, data2.flatStrength),
};
}

pub fn changeBlockRange(data: Data) struct { f32, f32 } {
return .{data.flatStrength, data.multStrength};
}

pub fn printTooltip(outString: *main.ListManaged(u8), data: Data) void {
if (data.multStrength != 0 and data.flatStrength != 0) outString.print("#f80088**Short**#808080 *Decreases range by **{d:.0}%** and **+{d:.0}**", .{data.multStrength*100, data.flatStrength});
if (data.multStrength != 0 and data.flatStrength == 0) outString.print("#f80088**Short**#808080 *Decreases range by **{d:.0}%**", .{data.multStrength*100});
if (data.multStrength == 0 and data.flatStrength != 0) outString.print("#f80088**Short**#808080 *Decreases range by **+{d:.0}**", .{data.flatStrength});
if (data.multStrength == 0 and data.flatStrength == 0) outString.print("#ff0000**Short did not find any multStrength and Flatstrength**", .{});
}
14 changes: 13 additions & 1 deletion src/renderer.zig
Original file line number Diff line number Diff line change
Expand Up @@ -914,13 +914,25 @@ pub const MeshSelection = struct { // MARK: MeshSelection
var selectionNormal: Vec3f = undefined;
var lastPos: Vec3d = undefined;
var lastDir: Vec3f = undefined;
fn getSelectRange(baseRange: f64, heldItem: main.items.Item) f64 {
var flatRange: f32 = 1;
var multRange: f32 = 0;
if (heldItem == .proceduralItem) {
const flatRangeDiff, const multRangeDiff = heldItem.proceduralItem.getBlockRange();
flatRange += flatRangeDiff;
multRange = multRange*multRangeDiff;
}
const range: f64 = (baseRange + flatRange)*multRange;
return range;
}
pub fn select(pos: Vec3d, _dir: Vec3f, item: main.items.Item) void {
lastPos = pos;
const dir: Vec3d = @floatCast(_dir);
lastDir = _dir;

// Test blocks:
const closestDistance: f64 = 6.0; // selection now limited
const defaultClosestDistance: f64 = 6.0; // selection now limited
const closestDistance: f64 = getSelectRange(defaultClosestDistance, item); // selection now limited
// Implementation of "A Fast Voxel Traversal Algorithm for Ray Tracing" http://www.cse.yorku.ca/~amana/research/grid.pdf
const step: Vec3i = std.math.sign(dir);
const invDir = @as(Vec3d, @splat(1))/dir;
Expand Down
Loading