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Type conversion enhancement #2071
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TaranDahl
commented
Jan 28, 2026
- Allow techno conversion working on buildings.
- Fixed the issue that multiple attributes such as cloaking and sensor would not be updated correctly in techno conversion.
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perhaps split the fix and building conversion to different PR. Could even commit the previous one to develop directly if you sure it works |
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Tester confirmed that most of the fixes work. |
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All current building animations should be destroyed and recreated, don't just call Upgrades should probably be cleared as well unless they are compatible with the new type. Allowing changes to |
Will do after everything is fixed. |
