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createAccelStruct raises E_INVALIDARG error #136

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@Gistix

dff3363 broke AS buffer creation by introducing D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE into resource desc flags

[2676] D3D12 ERROR: ID3D12Device::CreateCommittedResource: D3D12_RESOURCE_DESC::Flags has unrecognized bits. The value is 0x104, and the unrecognized bits are 0x100. [ STATE_CREATION ERROR #719: CREATERESOURCE_UNRECOGNIZEDLAYOUT]

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