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Fix: clamping supported shader model on success - #257

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dzhdanNV merged 1 commit into
NVIDIA-RTX:mainfrom
rayteamhq:main
Sep 7, 2026
Merged

Fix: clamping supported shader model on success#257
dzhdanNV merged 1 commit into
NVIDIA-RTX:mainfrom
rayteamhq:main

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@segfaultcpp

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NRI reports wrong maximum supported shader model on D3D12 if CheckFeatureSupport call succeeds. Tested with Agility SDK enabled. NRI returned SM 6.10 (D3D_HIGHEST_SHADER_MODEL) while maximum supported verions is 6.9.

@dzhdanNV

dzhdanNV commented Sep 7, 2026

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Agreed. Thanks a lot! Merged!

@dzhdanNV
dzhdanNV merged commit 4d1419d into NVIDIA-RTX:main Sep 7, 2026
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