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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_broadphase_interface.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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2 changes: 2 additions & 0 deletions src/engine/physics/bullet3_collision_configuration.go
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,9 @@ import "runtime"
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
#cgo noescape new_btDefaultCollisionConfiguration
#cgo nocallback new_btDefaultCollisionConfiguration
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_collision_dispatcher.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_collision_object.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_collision_shape.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_constraint_solver.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_motion_state.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_rigid_body.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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1 change: 1 addition & 0 deletions src/engine/physics/bullet3_world.go
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ package physics
#cgo CXXFLAGS: -std=c++11
#cgo windows,amd64 LDFLAGS: -L../../libs -lBulletDynamics_win_amd64 -lBulletCollision_win_amd64 -lLinearMath_win_amd64 -lstdc++ -lm
#cgo linux,amd64 LDFLAGS: -L../../libs -lBulletDynamics_nix_amd64 -lBulletCollision_nix_amd64 -lLinearMath_nix_amd64 -lstdc++ -lm
#cgo linux,riscv64 LDFLAGS: -L../../libs -lBulletDynamics_nix_riscv64 -lBulletCollision_nix_riscv64 -lLinearMath_nix_riscv64 -lstdc++ -lm
#cgo darwin,arm64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_arm64 -lBulletCollision_darwin_arm64 -lLinearMath_darwin_arm64 -lstdc++ -lm
#cgo darwin,amd64 LDFLAGS: -L../../libs -lBulletDynamics_darwin_amd64 -lBulletCollision_darwin_amd64 -lLinearMath_darwin_amd64 -lstdc++ -lm
#include "bullet3_wrapper.h"
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3 changes: 2 additions & 1 deletion src/platform/audio/soloud.c.go
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,8 @@ package audio
/*
#cgo windows LDFLAGS: -L../../libs -lsoloud_win32 -lstdc++ -lwinmm -lole32 -luuid
#cgo android LDFLAGS: -L../../libs -lsoloud_android
#cgo linux,!android LDFLAGS: -L../../libs -lsoloud_nix -lasound -lstdc++
#cgo linux,!android,amd64 LDFLAGS: -L../../libs -lsoloud_nix -lasound -lstdc++
#cgo linux,!android,riscv64 LDFLAGS: -L../../libs -lsoloud_nix_riscv64 -lasound -lstdc++
#cgo darwin,!ios,arm64 LDFLAGS: -L../../libs -lsoloud_darwin_arm64 -lstdc++ -framework AudioToolbox -framework CoreAudio
#cgo darwin,!ios,amd64 LDFLAGS: -L../../libs -lsoloud_darwin_amd64 -lstdc++ -framework AudioToolbox -framework CoreAudio
#include <stdlib.h>
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2 changes: 1 addition & 1 deletion src/rendering/font.go
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@ func (cache *FontCache) TransparentMaterial(target *Material) *Material {
} else if target.SelectRoot() == cache.textOrthoMaterial.SelectRoot() {
return cache.textOrthoMaterialTransparent
} else if target.SelectRoot() == cache.textMaterialTransparent.SelectRoot() ||
target == cache.textOrthoMaterialTransparent.SelectRoot() {
target.SelectRoot() == cache.textOrthoMaterialTransparent.SelectRoot() {
return target
}
slog.Error("invalid material used for getting transparent text material", "material", target.Id)
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