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AFK-Jobs

A pre-configured ESX AFK Jobs script that is designed to allow players to go AFK for preset amounts of time, to earn a configurable payout - including a partial payment system! Keeps them alive and frozen in place, so nobody can mess with them. Allows you to add unlimited jobs, and change every detail - all from the Config!

AFK

Comes pre-configured with 3 different locations/job types, a total of 35 job spots, and 8 different job lengths at each different job type. Adjust every little detail from the config! Can be used to setup a variety of jobs, but by default there is: Life Invader as a call center, Roger's Salvage & Scrap as a material gathering spot, and Patoche's Anonymous as a criminal hacking center.

Features:

  • Fully Commented & Detailed Config
  • 3 Default Job Styles
  • 35 Default Jobs
  • 8 Default Job Lengths
  • Police Raid + AFK Job Timeout w/ Active Job Cancellation Option
  • Multi Police Job Support
  • Police Prevented from doing AFK Jobs when Raids Enabled
  • Animations + Prop Support
  • Money OR Item Payouts w/ Partial Payment Support
  • Partial Payment Penalty Option
  • Cancel Active Jobs during Restarts
  • Auto-Heal Hunger/Thirst/Stress w/ Frequency Setting
  • All Text/Notification Labels in Config
  • Client/Server Notification Script editable in Config
  • Network Synced
  • Example "bundle" item provided with SQL file and item images

MLOs/IPLs Used for Default Jobs

  • Default Life Invader (Legal Job Type)
  • Default Rogers Salvage & Scrap (Material Job Type)
  • Patoche's Anonymous (Crim Job Type)

ResMon:

  • 0.00 Idle
  • 0.00 Active Job
  • 0.04 Loading Many Markers/DrawText

Requirements:

Optional:

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FiveM ESX Script for AFK Jobs

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