Labels
Labels
91 labels
- Exemplifies core teaching philosophy
- Breaks backward compatibility
- REST/GraphQL API endpoints
- Authentication and authorization
- Server-side API and business logic
- Cloud infrastructure, VM management, scaling
- In-browser code editing experience
- Database schema, queries, migrations
- Web UI, React, TypeScript client code
- Connection between web platform and GPU VMs
- Real-time communication layer
- Demonstrates explicit CPU-GPU data movement
- Ensures portability across platforms
- Visual algorithms and computational geometry
- Mesh processing and geometric representations
- GPU compute shaders and parallel algorithms
- Lighting models and global illumination
- Linear algebra, transforms, and graphics math
- Memory management and allocation strategies
- Graphics pipeline architecture
- Ray tracing algorithms and acceleration structures
- Core rendering pipeline and techniques
- Render Hardware Interface abstraction layer
- Shader programming (GLSL, HLSL, SPIR-V)
- Texture mapping, sampling, and filtering
- Duplicate of another issue
- Good entry point for new contributors
- Community help needed
- Mirrors real-world production practices
- High-level pedagogical abstractions