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@GraphicalPlayground

Graphical Playground

Graphical Playground is an open-source platform dedicated to learning modern graphics engineering through hands-on experimentation.

Learning Graphics Engineering. Not Using Engines.

Graphical Playground is a hybrid ecosystem designed to democratize Graphics Engineering. We bridge the gap between high-level creative tools and low-level hardware programming by providing a frictionless, cloud-native environment for building modern rendering systems.

The Vision: A Deconstructionist Pedagogy

Graphics engineering shouldn't be opaque. We don't just teach you to use tools; we empower you to build them from the ground up. Our approach is inspired by the deconstructionist pedagogy: we break down complex rendering systems into their fundamental components, allowing learners to understand and reconstruct them in their own way. This method fosters deep comprehension and creativity, enabling anyone to become a graphics engineer without needing to master every detail of existing engines.

The Ecosystem

The GP project is distributed across specialized repositories to ensure a production-grade modular architecture:

How learning graphics engineering actually starts

Open the platform   Write code, see results   See, iterate, understand

The Founders

Based in Lyon, France (2028), our team combines expertise in rendering architecture, frontend systems, and cloud infrastructure.


License & Open Source

We believe in open knowledge. Most of our software is licensed under Apache 2.0 or MIT, while our educational content is protected under Creative Commons (BY-NC-SA) to ensure Graphical Playground remains a fair and accessible standard for all.


Built for the next generation of graphics engineers.
Open Source. Open Minds.

Popular repositories Loading

  1. gp-engine gp-engine Public

    A C++ graphics engine designed for learning and experimentation. Provides progressive abstractions over modern rendering systems, enabling users to study, modify, and reimplement core graphics conc…

    C++

  2. gp-platform gp-platform Public

    The cloud-native learning platform powering Graphical Playground. Hosts interactive courses, executes graphics code on remote GPUs, and delivers real-time visual feedback through a web-based enviro…

    TypeScript

  3. gp-infrastructure gp-infrastructure Public

    Infrastructure and DevOps configuration for Graphical Playground. Manages cloud resources, remote GPU execution, scalability, security, and deployment of rendering workloads.

  4. gp-curriculum gp-curriculum Public

    Structured learning paths covering graphics engineering from foundational algorithms to advanced GPU systems. Defines progression, learning objectives, and module dependencies across the platform.

  5. gp-certifications gp-certifications Public

    Certification programs and assessment frameworks for validating real-world graphics engineering skills through project-based evaluations in controlled rendering environments.

  6. gp-sample-projects gp-sample-projects Public

    A collection of guided sample projects demonstrating core graphics engineering concepts, rendering techniques, and system-level implementations used throughout the learning platform.

Repositories

Showing 10 of 11 repositories

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