This is a very basic tetris game made with Indigo - the Scala game engine.
Not a very clean project, as I used this to learn some basic game engine mechanics as well some Scala 3.
Feel free to clone, or open pull requests. Some things I didn't get around to:
- Finish loading screen
- Add a MenuScene (Some basics exist)
- Add highscore screen
- Complete the GameOver event
- Add Wall/Floor kicks
- Spawn pieces in normal tetris orientation and position
- Abide by tetris rules
- Tests - bit complex with Scala JS
sbt clean fastOptJS indigoRun
Or follow Indigo's instructions
