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Releases: BrythonServer/ggame

Ggame-1.1.3 (Brython-Server 2.3.1)

14 Jan 21:51
0b97460

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This update supports the move to Python 3.11, Brython 3.11.2, and Brython-Server 2.3.1

Ggame-1.0.11 (Brython-Server 2.1.9)

07 Aug 23:14
b65e879

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Merge pull request #54 from tiggerntatie/master

1.0.11 remove obsolete brython javascript

Ggame-1.0.10 (Brython-Server 2.1.0)

20 Jul 22:12
edca8c5

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Support refactoring of Brython-Server to allow pip3-only installation of the entire stack.

Bug fix release

09 Jan 02:32
93490f1

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Circle bounds calculation used for coarse collision detection failed to account for the circle scale factor.

Reorganized to support local installation via pypi (pip install).

06 Jan 03:20
3f6b438

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Merge pull request #48 from tiggerntatie/master

Updated to support local installation from pypi

Reorganized with Sphinx and Readthedocs.org support.

26 Nov 15:55
6ccee8f

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Merge pull request #39 from tiggerntatie/master

update readme

Final version before upgrading to v0.2.0

25 Nov 02:38
efe9a38

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v0.1.1

Update requirements-headless.txt

Initial Usable Release

26 Jan 17:28

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Merge pull request #9 from tiggerntatie/master

Synch..

Initial pre-release

04 Aug 16:31

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Initial pre-release Pre-release
Pre-release

This marks the point where ggame appears to be functional in the brython server environment. There are assumed to be numerous bugs. Work has not yet begun on integrating unit test code or pygame compatibility.