I've tried a bunch of ways to keep the bricks-server up and running, but it seems like as soon as it finishes running the file specific in -f it exits the bricks process (since there is no drop to bricks console).
If I toss a loop into the lua script, it pegs a core completely and the packet engine doesn't load balance.
I've tried a bunch of ways to keep the bricks-server up and running, but it seems like as soon as it finishes running the file specific in -f it exits the bricks process (since there is no drop to bricks console).
If I toss a loop into the lua script, it pegs a core completely and the packet engine doesn't load balance.