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Become a sponsor to Pavel Djundik

I created and used to run SteamDB, a community resource for everything Steam. I help run SteamTracking and GameTracking repositories that track changes across Steam and various games, contribute to SteamKit, and maintain the Steam Web API documentation and tester.

I've been programming since the early days, writing AMXX plugins for Counter-Strike 1.6, creating maps like deathrun_temple, running servers. Over a decade later, I'm still doing the same thing: digging into games, reverse engineering, building tools for the community.

I also work on Source 2 Viewer (ValveResourceFormat), a tool for viewing and extracting files from Source 2 games.

I was a core maintainer of The Lounge for many years, a self-hosted modern web IRC client.

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Featured work

  1. ValveResourceFormat/ValveResourceFormat

    Source 2 Viewer is an all-in-one tool to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materials, textures, sounds, and more.

    C# 2,453
  2. SteamDatabase/BrowserExtension

    💻 SteamDB's extension for Steam websites

    JavaScript 1,236
  3. SteamRE/SteamKit

    SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

    C# 3,201
  4. xPaw/SteamWebAPIDocumentation

    📃 An automatically generated list of Steam Web API interfaces, methods and parameters. Allows you to craft requests in the browser.

    TypeScript 246
  5. thelounge/thelounge

    💬 ‎ Modern, responsive, cross-platform, self-hosted web IRC client

    TypeScript 6,339

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