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Hello! I'm Kel, a Software Quality Architect with a passion for building high-quality, open-source tools that empower developers to create more performant and reliable software.
What I'm Building
My main project is the Metal Performance Tester, a tool designed to catch GPU performance regressions in Metal applications.
Currently, graphics and game developers in the Apple ecosystem have had to rely on manual checks or tools that don't offer the thoroughness needed for true regression testing. I built the MPT to solve this by providing:
- Precise Hardware Metrics: Capturing real data directly from the GPU.
- Statistical Analysis: Using Welch's t-test to provide confidence in results.
- Automated Workflows: With both CLI and Xcode support for easy integration into CI/CD pipelines.
Featured work
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KelCodesStuff/Metal-Performance-Tester
A tool for testing GPU performance regressions in Metal applications.
Swift