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Combat 2.0 settings not reflected on heart icon #2410

Description

@WendiLinden

Environment

Second Life Release 7.1.8.9375512768 (64bit)
Release Notes

You are at 128.0, 128.0, 4.6 in Woodbine located at simhost-09439c288d680e731.agni
SLURL: http://maps.secondlife.com/secondlife/Woodbine/128/128/5
(global coordinates 261,248.0, 233,088.0, 4.6)
Second Life Server 2024-07-22.10048683488
Release Notes

CPU: 12th Gen Intel(R) Core(TM) i9-12900H (2918.41 MHz)
Memory: 32459 MB
OS Version: Microsoft Windows 10/11 64-bit (Build 22621.4037)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2

Windows Graphics Driver Version: 30.0.15.1215
OpenGL Version: 4.6.0 NVIDIA 512.15

Window size: 1878x920
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 5255MB
Disk cache: Max size 1638.4 MB (100.0% used)

J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08

Packets Lost: 962/338,686 (0.3%)
August 23 2024 08:40:17

Description

On a Combat 2.0 region, there are different possible settings for death results (sent home, spawn point, or no effect). However, the viewer, on a damage controlled region, will always return a message that, "This land has damage enabled. You can be hurt here. If you die, you will be teleported to your home location."

This text should likely be modified to reflect the change in Combat 2.0, either (simple fix) by removing the "you will be teleported to your home location." language, or (harder but better fix) returning the correct damage outcome for the region in question.

image

Reproduction steps

  1. Go to Woodbine
  2. Click on the heart icon in the upper bar.
  3. see the toast message about the meaning of the icon in question

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