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memory.c
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288 lines (252 loc) · 7.45 KB
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#include <stdlib.h>
#include <stdio.h>
#include "compiler.h"
#include "memory.h"
#include "vm.h"
#ifdef DEBUG_LOG_GC
#include <stdio.h>
#include "debug.h"
#endif
#define GC_HEAP_GROW_FACTOR 2
void* reallocate(void* pointer, size_t old_size, size_t new_size) {
vm.bytes_allocated += new_size - old_size;
// サイズの縮小時にはGCを呼び出さない
if (new_size > old_size) {
#ifdef DEBUG_STRESS_GC
collect_garbage();
#endif
}
if (vm.bytes_allocated > vm.next_gc) {
collect_garbage();
}
if (new_size == 0) {
free(pointer);
return NULL;
}
void * result = realloc(pointer, new_size);
if (result == NULL) {
fprintf(stderr, "realloc error\n");
exit(1);
}
return result;
}
void mark_object(Obj* object) {
if (object == NULL) {
return;
}
if (object->is_marked) {
return;
}
#ifdef DEBUG_LOG_GC
printf("%p mark ", (void*)object);
print_value(OBJ_VAL(object));
printf("\n");
#endif
object->is_marked = true;
if (vm.gray_capacity < vm.gray_count + 1) {
vm.gray_capacity = GROW_CAPACITY(vm.gray_capacity);
vm.gray_stack = (Obj**)realloc(vm.gray_stack, sizeof(Obj*) * vm.gray_capacity);
if (vm.gray_stack == NULL) {
printf("allocation failed.");
exit(1);
}
}
vm.gray_stack[vm.gray_count] = object;
vm.gray_count += 1;
}
void mark_value(Value value) {
// 数値,bool,nilは無視
if (IS_OBJ(value)) {
mark_object(AS_OBJ(value));
}
}
/// @brief 配列を各要素をマークする
/// @param array マークされる配列
static void mark_array(ValueArray* array) {
for (int i = 0; i < array->count; i++) {
mark_value(array->values[i]);
}
}
/// @brief オブジェクトを黒色(マーク処理完了)にする
/// @param object 黒色にされるオブジェクト
static void blacken_object(Obj* object) {
#ifdef DEBUG_LOG_GC
printf("%p blacken ", (void*)object);
print_value(OBJ_VAL(object));
printf("\n");
#endif
switch (object->type) {
case OBJ_BOUND_METHOD: {
ObjBoundMethod* bound = (ObjBoundMethod*)object;
mark_value(bound->receiver);
mark_object((Obj*)bound->method);
break;
}
case OBJ_CLASS: {
ObjClass* class_ = (ObjClass*)object;
mark_object((Obj*)class_->name);
mark_table(&class_->methods);
break;
}
case OBJ_CLOSURE: {
ObjClosure* closure = (ObjClosure*)object;
mark_object((Obj*)closure->function);
for (int i = 0; i < closure->upvalue_count; i++) {
mark_object((Obj*)closure->upvalues[i]);
}
break;
}
case OBJ_FUNCTION: {
ObjFunction* function = (ObjFunction*)object;
mark_object((Obj*)function->name);
mark_array(&function->chunk.constants);
break;
}
case OBJ_INSTANCE: {
ObjInstance* instance = (ObjInstance*)object;
mark_object((Obj*)instance->class_);
mark_table(&instance->fields);
break;
}
case OBJ_UPVALUE:
mark_value(((ObjUpvalue*)object)->closed);
break;
case OBJ_NATIVE:
case OBJ_STRING:
// フィールドを持たないのでこれ以上遡れない
break;
}
}
/// @brief Objを解放する
/// @param object 解放されるObj
static void free_object(Obj* object) {
#ifdef DEBUG_LOG_GC
// メモリ解放のログ
printf("%p free type %d\n", (void*)object, object->type);
#endif
switch (object->type) {
case OBJ_BOUND_METHOD:
FREE(ObjBoundMethod, object);
break;
case OBJ_CLASS: {
ObjClass* class_ = (ObjClass*)object;
free_table(&class_->methods);
FREE(ObjClass, object);
break;
}
case OBJ_CLOSURE: {
ObjClosure* closure = (ObjClosure*)object;
FREE_ARRAY(ObjUpvalue*, closure->upvalues, closure->upvalue_count);
FREE(ObjClosure, object);
break;
}
case OBJ_FUNCTION: {
ObjFunction* function = (ObjFunction*)object;
free_chunk(&function->chunk);
FREE(ObjFunction, object);
break;
}
case OBJ_INSTANCE: {
ObjInstance* instance = (ObjInstance*)object;
free_table(&instance->fields);
FREE(ObjInstance, object);
break;
}
case OBJ_NATIVE:
FREE(ObjNative, object);
break;
case OBJ_STRING:
ObjString* string = (ObjString*)object;
FREE_ARRAY(char, string->chars, string->length + 1);
FREE(ObjString, object);
break;
case OBJ_UPVALUE:
FREE(ObjUpvalue, object);
break;
}
}
/// @brief ルートオブジェクトにマークをつける
static void mark_roots() {
for (Value* slot = vm.stack; slot < vm.stack_top; slot++) {
mark_value(*slot);
}
// クロージャをマーク
for (int i = 0; i < vm.frame_count; i++) {
mark_object((Obj*)vm.frames[i].closure);
}
// オープン上位値をマーク
for (
ObjUpvalue* upvalue = vm.open_upvalues;
upvalue != NULL;
upvalue = upvalue->next
) {
mark_object((Obj*)upvalue);
}
mark_table(&vm.globals);
mark_compiler_roots();
mark_object((Obj*)vm.init_string);
}
/// @brief 到達可能なオブジェクトを追跡する
static void trace_references() {
while (vm.gray_count > 0) {
vm.gray_count -= 1;
Obj* object = vm.gray_stack[vm.gray_count];
blacken_object(object);
}
}
/// @brief 白色(到達不可能)のオブジェクトを解放する.
/// 灰色のオブジェクトが全てなくなり,追跡が完了した後に呼び出す.
static void sweep() {
Obj* previous = NULL;
Obj* object = vm.objects;
// 全てのオブジェクトを巡回
while (object != NULL) {
if (object->is_marked) {
// 黒色なら何もしない
object->is_marked = false;
previous = object;
object = object->next;
} else {
// 一方向連結リストからリンクを外して解放する
Obj* unreached = object;
object = object->next;
if (previous != NULL) {
previous->next = object;
} else {
// 最初のノードを解放する
vm.objects = object;
}
free_object(unreached);
}
}
}
void collect_garbage() {
#ifdef DEBUG_LOG_GC
printf("--- gc begin\n");
size_t before = vm.bytes_allocated;
#endif
mark_roots();
trace_references();
table_remove_white(&vm.strings);
sweep();
vm.next_gc = vm.bytes_allocated * GC_HEAP_GROW_FACTOR;
#ifdef DEBUG_LOG_GC
printf("--- gc end\n");
printf(
" collected %zu bytes (from %zu to %zu) next at %zu\n",
before - vm.bytes_allocated,
before,
vm.bytes_allocated,
vm.next_gc
);
#endif
}
void free_objects() {
Obj* object = vm.objects;
while (object != NULL) {
Obj* next = object->next;
free_object(object);
object = next;
}
free(vm.gray_stack);
}